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Nick

Nick

SteamID: BOT_Nick Last Seen: Oct 16, 2026 23:04 Playtime: 25d 13h 19m
Silver III (14,948.1 pts) πŸ’° 0 Gold πŸ† 7 / 14 Achievements
βš•οΈ
Active Class Medic
LVL 1
Progress: 0% 0 / 1,000 XP
View more info βž”

Combat Statistics

Common Kills 5,690
Headshots 925 (16.3%)
Melee Damage 229 HP
Damage Dealt 194,870 HP
Damage Taken 18,742 HP
Deaths 22
KD Ratio 258.64

Special Infected Slain

Tanks Killed 9
Witches Slain 7
Chargers 48
Hunters 54
Smokers 32
Jockeys 46
Spitters 42
Boomers 24

Support & Teamplay

Saves 0
Teammate Heals 37
Self Heals 42
Defibrillations 0
Throwables Thrown 1
Friendly Fire Dealt 0 HP
Friendly Fire Taken 2,529 HP

Movement & Activity

Playtime Survivor 25d 13h 19m
Playtime Infected 0m
Spectator Time 0m
Distance Walked 0.00 km
Total Jumps 0
Max Jump Distance 0 units
Max Air Time 0 s

Favorite Arsenal

View All Weapon Stats
Best Primary/Secondary
Desert Rifle
Kills: 1,339 Accuracy: 8.2% Shots: 10,641 Damage: 45,539 HP
Best Melee
Fire Axe
Kills: 83 Damage: 0 HP

Active Point Shop Effects

This player does not own any permanent visual effects or hats yet.

πŸ—ΊοΈ Map Play History

Map Name Session Joined Session Left Playtime
Dark Carnival (Level 1: Highway) Oct 11, 2026 23:13:03 Oct 11, 2026 23:14:10 1m
The Passing (Level 3: Port) Oct 11, 2026 22:49:36 Oct 11, 2026 23:12:41 23m
The Passing (Level 2: Bedlam) Oct 11, 2026 22:32:57 Oct 11, 2026 22:49:18 16m
Dead Center (Level 1: Hotel) Oct 01, 2026 13:44:52 Oct 09, 2026 21:44:15 8d 7h 59m
Dead Center (Level 1: Hotel) Sep 29, 2026 22:44:26 Sep 29, 2026 22:49:55 5m
Dead Center (Level 1: Hotel) Sep 29, 2026 22:43:04 Sep 29, 2026 22:43:51 0m
The Passing (Level 1: Riverbank) Sep 29, 2026 22:16:33 Sep 29, 2026 22:32:23 15m
The Passing (Level 2: Bedlam) Sep 29, 2026 22:15:31 Sep 29, 2026 22:16:30 0m
The Passing (Level 2: Bedlam) Sep 29, 2026 22:00:22 Sep 29, 2026 22:07:26 7m
The Passing (Level 2: Bedlam) Sep 29, 2026 21:47:57 Sep 29, 2026 21:47:58 0m

πŸ›‘οΈ Shareable Stats Banner

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Key Achievements

View All Achievements
Combat
Z-Hunter I
Eliminate 100 Common Infected
Progress 5,690 / 100
Combat
Z-Hunter II
Eliminate 500 Common Infected
Progress 5,690 / 500
Combat
Z-Hunter III
Eliminate 2,000 Common Infected
Progress 5,690 / 2,000