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CJ

CJ

SteamID: STEAM_1:0:66766018 Last Seen: Aug 31, 2026 18:00 Playtime: 1h 50m
Bronze III (2,507.6 pts) πŸ’° 2,885 Gold πŸ† 2 / 14 Achievements
βš•οΈ
Active Class Medic
LVL 2
Progress: 54% 2,089 / 3,000 XP
View more info βž”

Combat Statistics

Common Kills 1,383
Headshots 98 (7.1%)
Melee Damage 10,626 HP
Damage Dealt 22,507 HP
Damage Taken 7,106 HP
Deaths 9
KD Ratio 153.67

Special Infected Slain

Tanks Killed 1
Witches Slain 1
Chargers 4
Hunters 9
Smokers 6
Jockeys 5
Spitters 6
Boomers 6

Support & Teamplay

Saves 0
Teammate Heals 0
Self Heals 26
Defibrillations 0
Throwables Thrown 24
Friendly Fire Dealt 126 HP
Friendly Fire Taken 218 HP

Movement & Activity

Playtime Survivor 1h 45m
Playtime Infected 0m
Spectator Time 4m
Distance Walked 627.29 km
Total Jumps 1
Max Jump Distance 0 units
Max Air Time 46.63 s

Favorite Arsenal

View All Weapon Stats
Best Primary/Secondary
Auto Shotgun
Kills: 445 Accuracy: 27.1% Shots: 641 Damage: 4,126 HP
Best Melee
Katana
Kills: 194 Damage: 2,194 HP

Active Point Shop Effects

✨ Hat Skull ✨ Light Lime

πŸ—ΊοΈ Map Play History

Map Name Session Joined Session Left Playtime
The Passing (Level 1: Riverbank) Jul 30, 2026 20:34:53 Jul 30, 2026 20:39:54 5m
Dark Carnival (Level 4: Barns) Jul 29, 2026 17:21:47 Jul 29, 2026 17:51:25 29m
Dark Carnival (Level 3: Coaster) Jul 29, 2026 17:14:43 Jul 29, 2026 17:21:29 6m
Dark Carnival (Level 2: Fairgrounds) Jul 29, 2026 17:09:46 Jul 29, 2026 17:14:32 4m
Dark Carnival (Level 1: Highway) Jul 29, 2026 17:00:01 Jul 29, 2026 17:09:35 9m
The Passing (Level 3: Port) Jul 29, 2026 16:46:41 Jul 29, 2026 16:59:43 13m
The Passing (Level 2: Bedlam) Jul 29, 2026 16:36:00 Jul 29, 2026 16:46:24 10m
The Passing (Level 1: Riverbank) Jul 29, 2026 16:28:18 Jul 29, 2026 16:35:36 7m
Dead Center (Level 4: Atrium) Jul 29, 2026 16:22:04 Jul 29, 2026 16:28:01 5m
Dead Center (Level 3: Mall) Jul 29, 2026 16:13:56 Jul 29, 2026 16:21:46 7m

πŸ›‘οΈ Shareable Stats Banner

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Key Achievements

View All Achievements
Combat
Z-Hunter I
Eliminate 100 Common Infected
Progress 1,383 / 100
Combat
Z-Hunter II
Eliminate 500 Common Infected
Progress 1,383 / 500
Objective
Safehouse Warden
Open 10 Safedoors to lead your team
Progress 9 / 10